The Unfettered demo (released on 14 April 23) was built in Unreal Engine 4 (UE4). UE4 was launched by Epic Games in 2014 and has been around for quite a while. A newer version, Unreal Engine 5 (UE5) was pre-released in May 2020 and an even newer version Unreal Engine 5.2 with loads of upgrades and enhanced technology has since been released.
In the whitepaper, it states: "the release of the full version Unreal Engine 5 is scheduled for early 2022. Therefore, The Unfettered will start on Unreal Engine 4 and transition to Unreal Engine 5 as soon as rolled out." However, making such a transition takes considerable time and with a plan to launch the full game by the end of Q4 2023 on UE4 and then migrate it to UE5 after release, one wonders how long it will take for the game to have the cinematic sound and quality that UE5 can offer. With a number of other games already using UE5 (e.g., Illuvium, Star Atlas) and other games being released soon (e.g., Oxya Origin, Walker World), Unfettered may be left in the dust quite quickly. They might be better off switching over and waiting to launch rather than releasing a mediocre version of their game too early.
Other tech (that I'm honestly not familiar with, but which might impress the gamers out there) includes the Nanite graphic engine for the environments, the Chaos physics engine for interactivity and in game assets, the Niagra particle solution delivering real time simulation of millions of particles and Lumen, an illumination solution delivering dynamic lightening and shading.
3 starts because UE4 isn't terrible and the game looks better than most, older Web3 games, but an upgrade to UE5 would make a big difference. Show Less