Mercle lootbox and other gamified engagement boosters for crypto communities. I looked at the case study of the polygon event, and I wish I could see how much money was generated in fees to Mercle, maybe this would change my mind, otherwise I think the market is simply not large enough to make a profitable and sustainable business until crypto become more mainstream.

If I was the team, I would pivot to a different problem/usecase. Community engagement is great, but community adoption is vastly more important, so any solution that can help web3 entrepreneurs attract users at low Customer Acquisition Cost is our primary struggle, and I haven't seen a single solution solving it correctly. I get scammed all the time by "fake" marketing agencies that pretend they can increase buying volume. Show Less


Disclaimer: The content presented on this website, including any analyses, reviews, and ratings, is provided for informational purposes only and should not be considered financial advice. crowd.news does not endorse or recommend any financial transactions or investments based on the information available on this platform. Visitors to this site should perform their own due diligence and consult with a professional financial advisor before making any investment decisions. crowd.news is not liable for any actions taken, financial or otherwise, based on information or links from this website.